Staff, rare (requires attunement by a spellcaster)
Component: Undead (bakekujira) undying heart
The spectral heart of a bakekujira pulses erratically atop this ethereal staff, which exists only partially in the Material Plane. The simple act of holding it feels unnatural, as one’s fingers sink an inch into the haft before finally finding purchase.
This staff has 8 charges and regains 1d4 + 4 expended charges daily at dawn.
Spells.
While holding this staff, you can expend 1 or more charges to cast one of the following spells from it (save DC 15):
- Antilife shell (5 charges)
- Blink (3 charges)
- Incorporeality (5 charges)
- Spirit guardians (*3 charges, necrotic only)
Ethereal Tide.
As an action while holding this staff, you can expend 5 charges to conjure an ethereal wave of foamy water that crashes down in a 15-foot cube within 30 feet of you. Each creature in the area must make a DC 15 Charisma saving throw. On a failed save, the creature is washed away by the wave, taking 2d6 cold damage and 2d6 necrotic damage, and being transported into the Ethereal Plane. On a successful save, a creature takes half as much damage and isn’t transported.
While on the Ethereal Plane, a creature can see and hear the plane it originated from, which is cast in shades of grey, and it can’t see anything more than 60 feet away. It can only affect and be affected by other creatures on the Ethereal Plane. Creatures not on the Ethereal Plane can’t perceive it. At the end of its turn, it reappears in the space it occupied when it was transported, or the nearest unoccupied space if that space is occupied.
Legendary Variant:
- Increase the DCs to 17, the charges to 13, and the recharge to 1d8 + 5.
- Add Etherealness (7 charges) to the list of spells that can be cast using the staff.
- While you hold this item, you have resistance to necrotic damage.
Notes: Spellcaster, Damage, Control, Detection, Combat, Deception, Warding
Previous Versions
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Coming Soon
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