Weapon (battleaxe), very rare (requires attunement by a bard)

The Axe of Death Metal is an enchanted lute combined with a Battle Axe.

You have a +2 bonus to attack and damage rolls made with this magic weapon.

Inspi-RAGE-tion: When you grant someone Bardic inspiration add +1 to the roll. IF you have landed a hit in combat on the same turn as you inspire somone, add +2 instead.

Power Chord: 1/long rest. As a Bonus Action on your turn, you may strike a power cord granting all creatures of your choice within 60 ft advantage on their next attack roll.

Death Metal Mosh!: As an Action on your turn, you may start playing a very hypnotic riff that makes all creatures of your choice within 60 ft start to twitch and want to start to mosh. They must succeed on a Wisdom Saving Throw against your spell save DC. On a failed save they have disadvantage on all skill checks and attack rolls until the start of your next turn.
When using this ability you suffer 1d4 psychic damage from resisting the urge to give in to THE MOSH!

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, bard, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

Vargavinter83

Comments

Posts Quoted:
Reply
Clear All Quotes