Weapon (longsword), rare
bastard sword; 2d6+1 slashing, +1 to hit, 8 lb., exotic, finesse, light, thrown, returning, trip, aerodynamic, magical
- exotic: increase damage dice by 1 step(1d10 to 2d6)
- finesse: able to use dex or str for attacks
- light: dice decrease to from 2d6 to 1d10
- thrown: adds a 20/60 range attack on to the weapon, using the weapon as projectile
- Returning: returns weapon to hand at the end of the turn if used in a thrown range attack
- trip: abilitie to replace a weapon attack with a shove attemped with advantage
- aerodynamic: increases range to 60/180
- magical: added +1 to the damage roll and makes the weapon magical
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Slashing, Versatile, Sap
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