An earpiece for you to contact the Order of Team HQ, allowing their teleportation tech and vast resources to assist you in various ways.
Sleeping [T2]: You may request for the Order of Time to scan to see slightly into the past of something. When you take the Study action, you gain advantage on the skill check. You may only use this property of the item once, regaining use of it at dawn.
Stirring [T4]: In addition to the previous effects, when you fail a Saving Throw, the Order of Time rewinds your personal timeline by a millisecond, allowing you to remake that save with advantage. You may only use this property of the item once, regaining use of it at dawn.
Awakened [T6]: The communicator maintains a constant lock on your time flow, regulating it. Once per day, when you would be affected by the Slow Spell or the lethargy effect of the Haste spell, you may end that effect on yourself as an action.
Additionally, you have advantage on any saving throws that have to do with manipulating time (DM Discretion).
Empowered [T8]: The Tier 2 and 4 effects of this item are upgraded - instead of allowing you to gain advantage on the check or save, you automatically pass said check or save.
Additionally, you may request an information check from the Order of Time, casting Legend Lore with no material components. You may only do this once, regaining use of it at dawn.
Exalted [T9]: Whenever a creature you can see casts Time Stop within 300 ft. of you, you may use your reaction to set the effects of time stop to only affect 1 round.
Additionally, at the start of your turn, you may freeze time into a pocket dimension. When you do, take your turn as normal.
When you end your turn, you may decide whether to return to the start of your turn (undoing all effects that happened on your turn) or continuing as normal. You cannot return to the start of the same turn again after this. You can only the Exalted features once, regaining its use at dawn.
Ascended [T10]: When you use your reaction to reduce the amount of extra turns a creature receives from casting Time Stop, you immediately gain the effects of Time Stop as soon as the other creature's Time Stop ends, receiving one extra turn.
Notes: A Guild Member of the Order of Time
Previous Versions
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3/11/2025 4:36:24 AM
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