Wondrous Item, common
This magic ammunition can deal extra Cold damage on a successful hit.
If a creature takes damage from the ammunition, it makes a DC 12 Dexterity saving throw, taking an extra 2d4 Cold damage on a failed save or no extra damage on a successful one.
After dealing its extra damage to a creature, the ammunition is destroyed.
Vapour curls off the point of the arrowhead like breath on a winter day.
Notes: Damage: Cold, Damage, Combat, Consumable
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