Wondrous Item, very rare (requires attunement by a None)

This bracer has 4 gems, each containing a genie.  A topaz that contains a Dao, a diamond that contains a Djinni, a ruby that contains an Efreeti, and a sapphire that contains a Marid.  When you fire an archery weapon (ie. shortbow, longbow, hand crossbow, light crossbow, or heavy crossbow) you say the name of the genie and it grants you a 1D6 elemental damage (Dao grants thunder, Djinni grants lightning, Efreeti grants fire, and Marid grants acid).  

Starting at 5th level you can cast once per day any genie's at will spells.  10th level you can cast once per day any genie's 3/day spells, and at 15th level you can cast once per day any genie's 1/day spells.

You also understand primordial, but can't read it.  You can ask a genie to read the text to you.  The genies can speak to you aloud or telepathically, and are aware of their surroundings.  

Each genie starts off neutral towards you, but your actions can lead them either in favor of you or against you.  If a genie is in favor the damage increases to 1D8, but if a genie is against you the damage becomes 1D4, and will lie to you if you have it read text if the text is beneficial to you.  Actions will offset and you can have either 4 neutral genies or 1 in favor of you, 2 neutral towards you, and 1 against you.  A genie that is against you will also make it harder for you to rest and will attempt to keep you up during a long rest so you can't benefit from it.  Make a Wisdom (DC     ) check every long rest.  If you fail you don't gain the benefits of a long rest and you gain a level of exhaustion.

Curse:  The bracer fuses with your skin making it impossible to remove.  A remove curse spell ends the curse.

Notes: None

BeowulfDankil

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