"With a flash brighter than a dying star, the Starflare-AC ignites the void. Its light sears through shadow, leaving only embers in its wake."
Forged from collapsed fragments of celestial bodies, the Starflare-AC hums with the radiant song of a thousand distant suns. When fired, it leaves trails of golden light streaking through the air, like shooting stars burning across the cosmos. Its concussive bursts are designed to pierce through both flesh and darkness, making it the weapon of choice for Starforged medics who must burn away corruption.
Special Feature:
- Solar Overcharge: Once per long rest, you can overcharge the Starflare-AC, firing a burst of concentrated solar energy. Choose a point within range; creatures within a 10-foot radius must succeed on a Dexterity saving throw (DC = 8 + your Proficiency Bonus + your Dexterity Modifier) or take 4d8 radiant damage. Half damage on a successful save.
- Blinding Flash: When you make a successful attack, you can expend a bonus action to release a flash of searing light, forcing the target to make a Constitution saving throw or be blinded until the end of your next turn. You can use this once per short or long rest.
Proficiency with a Hand Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Must be a Starforged, Damage, Combat, Ammunition, Light, Loading, Range, Vex
Comments