Wondrous Item, legendary (requires attunement by a requires attunement)

This item appears as a small and well carved wooden model of a ship. When attuned to the item however, the ship becomes intangible, begins to emit a star-like bright light brightness in a 30ft radius and it starts to float in the air around you. The ship has a flying speed of 15ft and at the start of your turn you can control how and where the ship moves, but you cant make it move more then 10ft away from you.

Constellation Leylines. Once per long rest as an action, you can make the astral ship immobile and create an image of it within 60ft of you. The image and the ship become connected by a 5ft wide and 30ft high white magical line. When the line appears, each hostile creature in the area must make a DC 16 dexterity saving throw, taking 4d10 radiant damage and becoming blind until the end of their turn on a failure, taking half as much damage and not becoming blind on a save. A hostile creature takes the same amount of damage and does not become blinded when it enters the leyline for the first time, or ends its turn there. 

* As an action on each of your turns, you can create another image that becomes connected to the line to the latest image conjured.

* You can have a number of images conjured equal to your proficiency bonus.

* This effect lasts for 1 minute, after which all images disappear and the ship teleports within 5ft of you.

*As a bonus action, an allied creature can touch one end of the line and be immediately teleported within 5ft of the other end of the line. 

Astral Traveller. If you put the astral ship on water, you can spend 1 hour casting a difficult ritual, after which the small model of a ship temporarily loses its abilities and becomes a large seafaring vessel. You chose the size and appearance of the ship, but it cannot be more then 120ft long and 40ft wide, and it must have enough space to transform and fit into the body of water in which it was summoned. You can operate the ship telekinetically without any crew or significant effort and it doesn't require wind. 

* One per day at midnight, if the astral ship is covered in starlight, you can teleport the ship and everything on it to a place within any body of water it can fit into within 1000 miles. You dont need to be familiar with the place to teleport to, you only need to know the approximate distance and direction, if your chosen place isnt viable for any reason, you will be teleported to the nearest viable body of water instead. 

*Instead of teleporting, you can also grant the ship the ability to fly for one hour and allow you to be transported to a random location in a different plane of existence of your choosing.

* The ship can be returned to its original size after 1 minute of concentration. 

* The ship comes with a certain number of chests and containers, and any items stored in them will transform along with the ship once it is returned to its normal size, otherwise any creatures or items on the ship will be expelled to the nearest unoccupied space once it returns to its original form. 

Notes: requires attunement

FreeGreen123

Comments

Posts Quoted:
Reply
Clear All Quotes