Crafted by the weaponsmith Tallah Ironspike.
Causes 3d10 Bludgeoning damage.
Makes obsolete any shield modifiers, magical or otherwise, to a defender's AC.
Wielder gains a +3 bonus to attack rolls and damage rolls made with this magic weapon.
When you hit a creature with Good alignment, that creature takes an extra 3d8 Necrotic damage. Can only be wielded by Lawful Evil entities.
Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Necrotic, Damage: Bludgeoning, Stunned, Angels Folly is an ancient triple headed flail with three spiked skulls with glowing red eyes. Carved into its dark wooden handle are ancient ruins of hellish magical power. This flail currently belongs to Lord Kerrigan's Master-at-Arms, Fredric VonEldrich. Angel's folly renders shields, magical or otherwise, obsolete in measuring a defenders armor class., Paladin, Combat, Sap
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