Staff (quarterstaff), uncommon (requires attunement by a By a Druid, Sorcerer, Warlock or Wizard or anyone with Arcane over 10.)

A wooden staff will a stone/crystal bludgeon at one end and a carved and tarred double edged dagger/spear head at the other end. Has fire damage of 1d4+1. +2 if you attuned it yourself.

Attack Type: Melee, Ranged
Reach: 5ft.
Range: 5ft./30ft
Damage: 1d4+2 and Fire Damage 1d4+1 or +2 if you Attuned it yourself,
Damage Type: Bludgeoning Pierce, Slash and fire damage.
Weight: 4.5lb.
Cost: 0.2 gp
Properties: Stab, Finesse, Thrown
 
The Quarterstaff adds 3 bonus attacks as you level up. You need to roll a d8 dice for each bonus attack.

Level 2: Stab Bonus d4+4: (with fire spell d4) To Use this bonus you must roll an an even number (2, 4, 6, 8) That number will be added to your hit points. To avoid use a STR roll

Level 3: Slash Bonus d6+2: (with fire spell d4) Need DEX of at least 10 to do a slash and at least  DEX 12 and the Acrobat skill to do a 360 slash. To use the second bonus action you must roll an odd number or an 8 (1, 3, 5, 7, 8) If you are being attacked within a range of 8ft by multiple enemies, this attack has the potential to harm more than one enemy. Use a d6 DEX for each enemy in range.

Spear Damage d8+2 (with fire spell d4): Need STR as at least 10. Starts at level 3 or 4 (after successfully getting the first two bonuses roll a d6 dice if you roll a 6 you can get this bonus attack at level 3) To get this bonus if you successfully get the first two bonuses. Roll and d8 and the number you roll is added to the hit points to an enemy within 30ft. To avoid this attack the DM needs to roll a d10 DEX and roll either a 3 a 4 or an 8 to avoid this attack. If not avoided they need to roll a 1, a 5 or a 10 against the hit points. If the spear attack has the fire spell activated it is an unavoidable fire damage of d4. +2 if you attuned it yourself.

Important: If you use the last charge in a round roll 1d20 if you roll a 1 you lose 1 bonus level from the most recent added. To get the bonus level back - at the beginning of the next round, you need to get 1d6 and roll a 6. or level up. 

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Melee Weapon Attack: Piercing, Melee Weapon Attack: Slashing, Ranged Weapon Attack: Piercing, Damage: Fire, Damage: Bludgeoning, charges are for the fire damage and the bonus attacks. The Bludgeon attacks don't use charges., By a Druid, Sorcerer, Warlock or Wizard or anyone with Arcane over 10., Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

devoidone

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