Wondrous Item, very rare

This 6-inch shard of amber crystal pulses with an intense energy, radiating a dark green foul smell to anyone who comes within a foot of it.

Cursed: Please see Appendices> Amber Shards, within StrahdReloaded on how to use shard and the powers.

Spell: Cast Stinking Cloud at will, no components.

Boon: When you make a critical hit, you can force the target to succeed on a constitution saving throw or be poisoned. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Condition Your body is covered in boils and pustules. Other creatures have disadvantage on Wisdom (Medicine) checks made to stabilize you. The shard can not be removed from your possession, unless you are unconscious or dead. At unpredictable moments, you feel an overwhelming urge to fixate on the amber shard, often at the worst possible times. (At the start of the session, roll 1d20 and set a timer to roll again every 30 minutes. On a result of 1, you become entranced, stopping all activity to stare at the shard for 5 minutes.)

Notes: for use with Strahdreloaded by DragnaCarta

Previous Versions

Name Date Modified Views Adds Version Actions
3/28/2025 2:10:41 PM
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3/28/2025 3:46:00 PM
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Azradarkness

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