Armor (splint), legendary (requires attunement by a Spend an hour to attune to this item. )

You have a +3 bonus to AC while wearing this armor.

Guardian's Ward: As a reaction, when a creature within 30 feet takes damage, you can reduce that damage by 3d10. This ability can be used once per long rest. Additionally, the damage reduction can be shared with an ally who is within the same range.

Aura of Resilience: The wearer radiates an aura with a radius of 10 feet. Allies within this aura gain a +2 bonus to saving throws against spells and magical effects while they remain within it.

This armor is made of narrow vertical strips of metal riveted to a backing of leather that is worn over cloth padding. Flexible chain mail protects the joints.

Notes: Bonus: Armor Class, Spend an hour to attune to this item. , Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

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