As an action, you can attempt to pull a random sandwich from the bag and take a bite, causing various effects upon yourself depending on what sandwhich you've eaten. You can do this once per day until dusk, at which time the bag's power recharges. Roll a d100 and consult the following table for any result 40 or below. If the number rolled is above 40, you are unable to find a sandwich in the bag at the moment, and nothing happens. Unless otherwise stated, effects caused by sandwiches last 24 hours. In addition, sandwiches and sandwich effects not utilized within this time will be lost.
The probability of finding a sandwich in the bag increases as you level up. At level 3, you successfully find a sandwich with any d100 result from 1 to 60, while nothing happens with a result from 61 to 100. At level 5, you succeed if 1 to 79 is rolled, while nothing happens if 80 to 100 is rolled. At level 7, you succeed with any number from 1 to 89, while a result from 90-100 does nothing. At level 10, only a result of 99 or 100 results in no sandwich. Finally, at level 14, you have no chance of not finding a sandwich, all d100 results are then available to you.
Notes: spellcaster.
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