You have a +2 bonus to attack and damage rolls made with this magic weapon.
Ash'shmash the Fey Warhammer (Ash, ashsmash, we'll know who you're talking about). From fighting along Daphne, you know this:
Creatures killed by Ash'shmash are destroyed into fine dust, no matter their size or equipment.
While attuned to Ash'shmash, you have Immunity to the Blinded, Deafened, Petrified, and Stunned conditions BUT you can't smell anything.
You are always clean, and flowers regrow in your hair every hour.
2 Flavor minor negs: dust, smell
1 Major pos: Immunity
Major pos:
Will-o-Wisps: Once per short rest- target a creature and it has disadvantage on hitting anyone but you, until its death or yours.
Major neg: Deaf, no- Death. On a Roll.
Add dmg - 1d12 Force Damage
Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.
Notes: Bonus: Magic, Immunity: Blinded, Immunity: Deafened, Immunity: Petrified, Immunity: Stunned, Damage: Force, Damage, Combat, Versatile, Push
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