Ring, rare (requires attunement by a Requires Attunement by a Rogue or Ranger.)

"In some forgotten battlefield, a dying soldier made one last wish—not for victory, but for one more swing. The ring answered."

This slender silver ring has a faint crack running along its band, but it never breaks. When worn, it hums softly with potential energy. Occasionally, after a weapon strike lands nearby, a shimmering echo of the blow flickers in the air—then strikes again.

 

  • Echo of the Blow. When a creature within 30 feet of you hits another creature with a weapon attack, you may trigger the ring’s effect as a reaction. Roll a d6:

    • On a 5 or 6, the weapon attack strikes again, dealing its damage a second time to the same target.

    • The duplicated strike does not require a new attack roll and cannot crit, but the damage is rolled separately and uses the same modifiers.

  • Once More... You can use this feature 6 times per long rest.

 

 

  • This only works on weapon attacks (melee or ranged, magical or nonmagical).

  • The extra strike does not trigger additional effects that rely on hitting (e.g., Sneak Attack, Divine Smite, on-hit effects).

  • The attacker does not need to be allied with the wearer—it can trigger off any creature’s attack (including enemies), letting you manipulate the battlefield in surprising ways.

 

 

Notes: Requires Attunement by a Rogue or Ranger.

VanaSilverdawn

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