Weapon (greatsword), uncommon (requires attunement by a Requires attunement by a non-lawful creature.)

You have a +1 bonus to attack and damage rolls made with this magic weapon. In addition, Ares' Greatsword also has the following effects:

 Damage. Ares’ Greatsword deals Fire damage instead of slashing damage.

 Bonus. Ares’ Greatsword Deals a extra 1d6 radiant damage, or 1d8 against Fiends.

 Enemy. You can spend an action to name an enemy your adversary. For the next 1 hour, you always know where that creature is, and have advantage on attack rolls against that enemy. You also have disadvantage with any weapon that’s not ares’ greatsword while you have an adversary.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Requires attunement by a non-lawful creature., Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

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