Weapon (shortsword), rare (requires attunement)
You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Damage: Fire, Damage, Combat, Finesse, Light
Sword have big fire and big fire burn unless big fire doesn't burn and then there is no big fire but if there is big fire but person not like fire it burn a lot but sometimes don't and sometimes big fire do not burn much for people who like big fire but sometimes it do burn but sometimes it won't burn because person is also big fire then big sad then sword just stabby stab.
Y'all get me?
Also sometimes big fire burn person lots because they don't like fire but sometimes they don't like fire but it still burn normal.
Torch+sword, deals +7 dmg, is Rare.
A sword with +2 hit & +2 dmg is Rare but requires no attunement...
I guess it's nice to have options.