This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. If you hold one end of the rope and use an action to speak the command word, the rope animates. As a bonus action, you can command the other end to move toward a destination you choose. That end moves 10 feet on your turn when you first command it and 10 feet on each of your turns until reaching its destination, up to its maximum length away, or until you tell it to stop. You can also tell the rope to fasten itself securely to an object or to unfasten itself, to knot or unknot itself, or to coil itself for carrying.
If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. While knotted, the rope shortens to a 50-foot length and grants advantage on checks made to climb it.
The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.
Notes: Advantage: Athletics, Movement, Utility, Exploration







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Posted Oct 17, 2018OMG
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Posted Nov 29, 2018Since it is a silk rope, I'm assuming that constricted targets can escape with a DC 17 Strength check like the Silk Rope.
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Posted Jun 7, 2019so does this rope fly or just skid along the ground and up walls?
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Posted Jan 6, 2020Hmm. I'm sad that you caon only command it to fasten itselfs to objects. So no bonus action commanding it to constrict or tie up or grapple a person then?
though I guess creatively you could tell it to fasten itself to .. itself, leaving a noose and have it consctrict that way or something.
I quite like this
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Posted Feb 3, 2020There is a different rope for that
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Posted Apr 7, 2020Could you fasten it to the hilt of an enemy's sword, and then on your next turn tell it to circle around their back, and fasten to their sword again? That would restrict their range of movement considerably.
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Posted May 19, 2020That would be the Rope of Entanglement.
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Posted Oct 1, 2020If you bondage yourself in this rope, could it be a form of armor? #shitmyplayerssay
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Posted Oct 7, 2020fact check.
"destination you choose" can that be up? or does the rope need a tether point?
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Posted Oct 26, 2020I would disagree, as it can hold up to 3000 pounds. For a human this would be physically impossible to break with raw strength. However a dex save to shimmy loose might work.
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Posted Nov 17, 2020Could I use this to haul things behind me?
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Posted Dec 2, 2020I mean ... it is a rope
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Posted Dec 4, 2020Huh.. I wonder is the "destination" is any direction? Even up?
I'm assuming so. I see no reason it wouldn't..
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Posted Dec 10, 2020How would you refluff this as something cool for the artificer? Less magical, more technological, gadgetey?
It's a great magic item, but It doesnt fit in my imagination with the fluff of an artificer.
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Posted Jan 3, 2021Spiderman
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Posted Jan 3, 2021Yeah, that would be cool. The problem is the rope moves very slowly. So it’s no good for that.
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Posted Jan 21, 2021Mechanical spider with the rope attached? Wouldn't be able to do the knotting but everything else. Then just infuse the rope with magical fibres for added strength.
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Posted Jan 24, 2021Make it a mechanical snake
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Posted Jan 25, 2021I’ve been thinking the same thing. It’s the idea that covers all the bases.
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Posted Apr 29, 2021I was really hoping that I could tie one end around my character's waist, tell the rope to climb a 50 ft wall, and then it could slowly pull me up as it slithers/snakes in that direction. :(