So you're telling me, if I just bought Tasha's then I wouldn't have a majority of what the artificer is about because other books.
They should at the very least have the items on their crafting list because that's the point of them. What's the point without them?
I mean.... they aren't IN tasha's so why would you get access to them via Tasha's. Think of it if you owned the book in paper form. You wouldn't even realize those items were part of the Artificer if you only had Tasha's book in your hand.
I didn't see Ventilating Lungs, but it's a magic item in Eberron Rising from the Last War. The others are from the DMG or are infusions that are part of the artificer.
Exactly my point, if you read it here and liked it. Well, you'd expect to have everything on the tin. But that's not the case apparently.
I was making a artificer character when I noticed that there was some options they have missing in the base infusions they are supposed to have in replicate magic item. So I went through everything and compiled a list of missing magic items that can be made though replicate magic item. All I have is the player's bundle and Volo's guide to monsters.
Level 2 - Alchemy jug - Cap of water breathing - Sending stones
Level 6 - Gloves of theiving
Level 10 - Medallion of adaptation - Quiver of Elonna - Ventilating Lungs
So I'm building a homebrew race for my campain. And I wanted to make it so when you're making the character you had to choose between CHA and WIS for a racial ASI but I noticed there was no option to do so. Could that be added in?
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Exactly my point, if you read it here and liked it. Well, you'd expect to have everything on the tin. But that's not the case apparently.
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So you're telling me, if I just bought Tasha's then I wouldn't have a majority of what the artificer is about because other books.
They should at the very least have the items on their crafting list because that's the point of them. What's the point without them?
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It's part of the class though, shouldn't they be in at the very least?
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I was making a artificer character when I noticed that there was some options they have missing in the base infusions they are supposed to have in replicate magic item. So I went through everything and compiled a list of missing magic items that can be made though replicate magic item. All I have is the player's bundle and Volo's guide to monsters.
Level 2
- Alchemy jug
- Cap of water breathing
- Sending stones
Level 6
- Gloves of theiving
Level 10
- Medallion of adaptation
- Quiver of Elonna
- Ventilating Lungs
Level 14
- Arcane Propulsion Arm
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Thanks for the aid, this should work till something is properly set.
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So I'm building a homebrew race for my campain. And I wanted to make it so when you're making the character you had to choose between CHA and WIS for a racial ASI but I noticed there was no option to do so. Could that be added in?
And what can I do in the meantime to do this.