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    posted a message on Missing artificer infusions
    Quote from EWhitehart >>
    Quote from hollowtpm >>
    Quote from DeusMachina_exe >>

    So you're telling me, if I just bought Tasha's then I wouldn't have a majority of what the artificer is about because other books.

    They should at the very least have the items on their crafting list because that's the point of them. What's the point without them?

     I mean.... they aren't IN tasha's so why would you get access to them via Tasha's.  Think of it if you owned the book in paper form.   You wouldn't even realize those items were part of the Artificer if you only had Tasha's book in your hand.

     Artificer infusions are in Tasha's:

     https://www.dndbeyond.com/sources/tcoe/artificer#ArtificerInfusions

    I didn't see Ventilating Lungs, but it's a magic item in Eberron Rising from the Last War. The others are from the DMG or are infusions that are part of the artificer.

     

    Exactly my point, if you read it here and liked it. Well, you'd expect to have everything on the tin. But that's not the case apparently.

    Posted in: D&D Beyond Feedback
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    posted a message on Missing artificer infusions

    So you're telling me, if I just bought Tasha's then I wouldn't have a majority of what the artificer is about because other books.

    They should at the very least have the items on their crafting list because that's the point of them. What's the point without them?

    Posted in: D&D Beyond Feedback
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    posted a message on Missing artificer infusions

    It's part of the class though, shouldn't they be in at the very least?

    Posted in: D&D Beyond Feedback
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    posted a message on Missing artificer infusions

    I was making a artificer character when I noticed that there was some options they have missing in the base infusions they are supposed to have in replicate magic item. So I went through everything and compiled a list of missing magic items that can be made though replicate magic item. All I have is the player's bundle and Volo's guide to monsters.

    Level 2
    -  Alchemy jug
    -  Cap of water breathing
    -  Sending stones

    Level 6
    -  Gloves of theiving

    Level 10
    -  Medallion of adaptation
    -  Quiver of Elonna
    -  Ventilating Lungs

    Level 14
    -  Arcane Propulsion Arm

    Posted in: D&D Beyond Feedback
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    posted a message on Suggestion for race building

    Thanks for the aid, this should work till something is properly set.

    Posted in: D&D Beyond Feedback
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    posted a message on Suggestion for race building

    So I'm building a homebrew race for my campain. And I wanted to make it so when you're making the character you had to choose between CHA and WIS for a racial ASI but I noticed there was no option to do so. Could that be added in?

    And what can I do in the meantime to do this.

    Posted in: D&D Beyond Feedback
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