Mache is going to fly backwards to a place where he can turn invisible again. Secundus will cast eldritch blast at bugbear 2 and then try to move back.
OOC: I miswrote on the second question, but I didn't really want answers on "big" ideas, because Player me is enjoying the ride and doesn't want to dive towards the nearest target and character Secundus got in this mess by being mediocre intellectually and a bit of a coward, and staring the Mad Mage in the face wasn't going to change that.
Secundus freaks out a bit, and realized that he should have been more specific in his questions, but in all honestly not being dead was a pretty good outcome from this situation.
Thanks for the help. The Cruisemapper was very helpful, and I did include a long backstory for the ship to account for the difficulty in building. THanks again
Mache flies in the direction of the missing goblin. if he gets in front of the goblin, he will appear in front of the goblin, point his stinger in the direction of the creature, and say.
"I would very much like to use this, but my colleagues would rather speak to you like....blech...respectful people. I would highly recommend working with them instead of me, although it's far more fun for me if you keep running."
Mache is paranoid about there being more goblins, and will use his invisible form to continue scouting (Stealth [roll]1d20+4[/roll])
Secundus will hold his action until the goblins are dead, and then cast minor illusion to create the sound of Goblins cheering, in the hopes of making anyone potentially coming next believe that all was okay
0
Mache is going to fly backwards to a place where he can turn invisible again. Secundus will cast eldritch blast at bugbear 2 and then try to move back.
Blast 1: [roll]1d20+7[/roll] damage: [roll]1d10+4[/roll]
Blast 2: [roll]1d20+7[/roll] damage: [roll]1d10+4[/roll]
0
Mache Initiative[roll]1d20+3[/roll]
Secundus initiative: [roll]1d20-2[/roll]
1
Mache whispers in Iggy's ear, saying "I would be happy to do your reading for you."
Secundus yells at Iggy: "I wouldn't trust the imp. He's all about messing with contracts"
0
Secundus sends Mache after the flying eye, and then will try to understand the materials on the shields
History: [roll]1d20+4[/roll]
Religion:[roll]1d20+4[/roll]
0
Secundus says to his colleagues.
"So, I just... um... talked to the Mad Mage. He is around, and maybe watching us? Just...fyi."
0
If Secundus can figure out where he is, he will get back to the team. Otherwise, he will try to re-summon Mache to help him figure out where he is.
0
If Secundus is not there, and if Mache is still there, he will suggest to the rest of the party that they leave Secundus to fend for himself.
0
OOC: I miswrote on the second question, but I didn't really want answers on "big" ideas, because Player me is enjoying the ride and doesn't want to dive towards the nearest target and character Secundus got in this mess by being mediocre intellectually and a bit of a coward, and staring the Mad Mage in the face wasn't going to change that.
0
Secundus freaks out a bit, and realized that he should have been more specific in his questions, but in all honestly not being dead was a pretty good outcome from this situation.
0
Secundus looks at the mage, and tries to put on a brave face. He fails, even looking like a dragonborn.
Ummm, well yes, three questions. you say. Well, um, if you could answer these, I would be very appreciative
1) Where is Cal’al Claddani?
2) Have you seen an alabaster throne somewhere in your dungeon.
Secundus thinks long and hard about the last question before answering
and...is there anything in your cave that would help me get my youth back?
0
Secundus casts minor illusion on his face, to give himself the appearance of a bronze dragonborn, and looks at the image of the harper
0
Thanks for the help. The Cruisemapper was very helpful, and I did include a long backstory for the ship to account for the difficulty in building. THanks again
0
Mache flies in the direction of the missing goblin. if he gets in front of the goblin, he will appear in front of the goblin, point his stinger in the direction of the creature, and say.
"I would very much like to use this, but my colleagues would rather speak to you like....blech...respectful people. I would highly recommend working with them instead of me, although it's far more fun for me if you keep running."
Just in Case: Intimidation: [roll]1d20+2[/roll]
1
Mache will try to talk Secundus into attacking the fleeing goblins, to further damn his soul. Secundus will not bite.
0
Mache Initiative: [roll]1d20+3[/roll]
Secundus Initiative: [roll]1d20-2[/roll]
Mache is paranoid about there being more goblins, and will use his invisible form to continue scouting (Stealth [roll]1d20+4[/roll])
Secundus will hold his action until the goblins are dead, and then cast minor illusion to create the sound of Goblins cheering, in the hopes of making anyone potentially coming next believe that all was okay