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    posted a message on What do all the little icons mean?

    In relation to the small annotations like R for ritual etc, what about the small asterisk after the damage or healing die on the spells?

    Like this example: 

    Guiding Bolt
    Cleric
    D: 1Rnd, V/S
    4d6*
    After the 4d6 there is a small *...it also occurs after "Aid" where it shows the 5 hp you give to the party members there is another little *.
    Does anyone know what this means? Thanks in advance for the help!
     
    Posted in: D&D Beyond Feedback
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    posted a message on Life Cleric build help

    Clear seaker, I play a mountain dwarf life cleric with 16 str. I've got a +2 battleaxe and most of the time I'm swinging the axe after I cast one or two buff/battlefield control type spells. And I'm in a elf party with 2 wizards, a ranger, and 2 rogue/assassin types...

    I'd say that the only score that really matters for a cleric is Wis, followed by Con, then Str...pretty sure I went Wis, Str, Con and then dumped Cha (9) and Int (13) and kept a 12 Dex...with the intention of playing a gruff dwarf with no charisma.

    Your ability scores can be a way to flesh out your character as opposed to just a hard and fast build rule...my dwarf was a scout (fighter background) who was captured and now is a cleric, so my scores reflect that. Using the scores to make a "best case scenario" character can be boring , but using the scores to make a realistic character with shortcomings can make the game (and role play) way more fun/interesting.

    Just my couple of pennies...

    Posted in: Tips & Tactics
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