Medium Undead (Demon), Chaotic Evil
Armor Class 13 Natural armor
Hit Points 25 (35d10 + 5)
Speed
STR
10 (+0)
DEX
1 (-5)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
5 (-3)
Saving Throws STR +2, CON +2
Damage Vulnerabilities Fire, Necrotic
Damage Resistances Piercing, Damage Dealt By Traps
Damage Immunities Acid, Cold, Poison, Radiant
Senses Passive Perception 15
Languages Common Can only read common None
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name. The abnormal chair doesn’t know any magic 

Spellcasting. The abnormal chair is a 0-level spellcaster. Its spellcasting ability is nothing.

Actions

Action Name. Abnormal chair attacks:

Action Melee Attack. Mystic hand: +10 to hit, reach 5 ft., 1 target. Hit: 5 (2d12 + 2) bludgeoned damage. 

Action Ranged Attack. Spit ball: +5 to hit, range 25/25 ft., 1 target. Hit: 5 (1d12 + 3) toxic damage.

Reactions

cocky: when threatened, it gains + 2 strength 

cowardly: when a tool either used for cutting wood, or wood crafting, it loses -2 strength 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The abnormal chair is a chair that’s been cursed. It tries to hunt people down if people are at its presence. But if they have something like a axe, or a carving knife, it gets cowardly, but still fights. However if somebody threatens the abnormal chair, it thinks the person is dumb, and is just trying to scare it off, it gets less cowardly.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
7/19/2020 8:05:51 PM
0
1
5
Coming Soon

Monster Tags: undeadconstruct

Habitat: SwampUnderdark

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