Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation
1st level (4 slots): detect magic, mage armor, magic missile, shield
2nd level (3 slots): misty step, suggestion
3rd level (3 slots): [Tooltip Not Found]
4th level (3 slots): fireball
5th level (1 slot): [Tooltip Not Found]
Multi attack: it makes four attacks: twice ranged max or four melee attacks.(can combine)
Returning duel bladed shortdsword. Melee or Ranged Attack: +5 to hit, reach 5 feat. Or range 20/60 ft., one target. Hit: (1d6 + 2) piercing damage.
Description
Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
Lair and Lair Actions
The lair of unknown is one single room it has a platform in the middle of the room with ramps off either side. He sits cross legged floating above his platform.
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