Tiny Aberration, Unaligned
Armor Class 11
Hit Points 1 (1d4 - 1)
Speed 20 ft., swim 20 ft.
STR
1 (-5)
DEX
13 (+1)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
3 (-4)
Skills Perception +1, Stealth +3
Senses Darkvision 30 ft., Passive Perception 11
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start.

Reality Tear. The frog passively creates a rift in reality that is 30 ft in radius. The rift causes any other creature with a sanity score to lose 1 point of sanity whenever they first enter the area, or start their turn in it. On death, the rift collapses, reducing all creatures sanity in the area by 5.

Description

A frog has no effective attacks. It feeds on small insects and typically dwells near water, in trees, or underground. The frog's statistics can also be used to represent a toad.

This particular species has been touched by a Great Old one, or Titan, and destabilizes reality in the area.

Monster Tags: Misc Creature

LoneWilfCrusade

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