Armor Class
8
Natural Armor
Hit Points
25
(2d6)
Speed
STR
14
(+2)
DEX
14
(+2)
CON
18
(+4)
INT
12
(+1)
WIS
8
(-1)
CHA
16
(+3)
Saving Throws
CON +6
Damage Resistances
Bludgeoning from non magical attacks
Senses
Passive Perception 15
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Special Trait Name. Fire breath. On your third attack, roll a 1d3 as a bonus action. If you land a 3, cast Fire breath, dealing 2d4 damage as a bonus attack.
Spellcasting. None.
Actions
Claw. Roll 2d4, and deal 2d4 slashing damage.
Impale. Roll 1d6, and deal 1d6 piercing damage. If landing a 6, deal 1d1 bleed damage per turn.
Octocestus. Roll 5d2. If 60% of your landed rolls are 2, deal 1d5 water and bleed damage. Deal 1d1 bleed damage per turn.
Reactions
If attacked while in Defense mode, deal 1d2 damage per hit.
Description
A generic boss monster summoned by a failed Fate Statue check.
Comments