Large Aberration (Inevitable), Chaotic Evil
Armor Class 8 Natural Armor
Hit Points 25 (2d6)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws CON +6
Damage Resistances Bludgeoning from non magical attacks
Senses Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Fire breath. On your third attack, roll a 1d3 as a bonus action. If you land a 3, cast Fire breath, dealing 2d4 damage as a bonus attack.

Spellcasting. None.

Actions

Claw. Roll 2d4, and deal 2d4 slashing damage.

Impale. Roll 1d6, and deal 1d6 piercing damage. If landing a 6, deal 1d1 bleed damage per turn.

Octocestus. Roll 5d2. If 60% of your landed rolls are 2, deal 1d5 water and bleed damage. Deal 1d1 bleed damage per turn.

Reactions

If attacked while in Defense mode, deal 1d2 damage per hit.

Description

A generic boss monster summoned by a failed Fate Statue check.

KeriTheFemboy

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