Huge Undead, Neutral Evil
Armor Class 13 (Natural Armor)
Hit Points 84 (8d12 + 32)
Speed 40 ft.
STR
20 (+5)
DEX
8 (-1)
CON
18 (+4)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws STR +8
Skills Perception +3
Damage Resistances Acid, Necrotic
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 13
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the undead stegosaurus to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead stegosaurus drops to 1 hit point instead.

Actions

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 26 (6d6 + 5) piercing damage.

Acidic Vomit (1/day). The undead stegosaurus exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 36 (8d8) acid damage on a failed save, or half as much damage on a successful one.

Previous Versions

Name Date Modified Views Adds Version Actions
11/20/2020 8:27:04 PM
2
0
--
Coming Soon
11/23/2020 8:55:42 PM
4
0
--
Coming Soon

Monster Tags: Dinosaurundead

Habitat: ForestGrasslandSwamp

DaemonSultan

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