Armor Class
13
(Natural Armor)
Hit Points
84
(8d12 + 32)
Speed
40 ft.
STR
20
(+5)
DEX
8
(-1)
CON
18
(+4)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
STR +8
Skills
Perception +3
Damage Resistances
Acid, Necrotic
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the undead stegosaurus to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead stegosaurus drops to 1 hit point instead.
Actions
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 26 (6d6 + 5) piercing damage.
Acidic Vomit (1/day). The undead stegosaurus exhales acid in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 36 (8d8) acid damage on a failed save, or half as much damage on a successful one.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/20/2020 8:27:04 PM
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2
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0
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Coming Soon
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11/23/2020 8:55:42 PM
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4
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0
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|
Coming Soon
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