Medium Humanoid (Human), Chaotic Evil
Armor Class 12 Mage armor
Hit Points 30 (9d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
17 (+3)
WIS
12 (+1)
CHA
11 (+0)
Saving Throws INT +6, WIS +4
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The mage is a 9th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). 

Disloyal. Zolushka will flee if she reaches 15 hp or under.  

Displacement Doll. Any mind-affecting magic targets the doll in Zolushka's pocket.  

 

Actions

Snakewood Staff. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.  

Magic Missile. Ranged cantrip attack: Auto hit, 3 dmg per missile, 3 missiles.  

Summoning. Summons 5 skeleton minions at the start of every turn. 

Invisibility Spell. Turn invisible and flee.  

Misty Step. Teleport 30 ft. 

 

Reactions

Counterspell. Zolushka attempts to interrupt an enemy in the process of casting a spell. If the enemy is casting a spell of 3rd level or lower, its spell fails and has no effect. If it is casting a spell of 4th level or higher, make an ability check (+6). The DC equals 10 + the spell’s level. On a success, the creature’s spell fails and has no effect.

Dead Bodyguards. When hit, Zoluska summons 2 skeleton minions.  

Shield. +5 AC. 

Monster Tags: NPC

Habitat: Urban

HeyitsJacqui

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