Damage Immunities psychic
Senses darkvision 60 ft., passive Perception 10
Languages Deep Speech, understands the languages you speak
Regeneration (Slaadi Only). The aberration regains 10 hit points at the start of its turn if it has at least 1 hit point.
Whispering Aura (Star Spawn Only). At the start of each of the aberration’s turns, each creature within 5 feet of it must succeed on a Wisdom saving throw against your spell save DC or take 3d6 psychic damage, provided that the aberration isn’t incapacitated.
Multiattack. 2
Eye Ray (Beholderkin Only). Ranged Spell Attack: +8 to hit, range 30 ft., one creature. Hit: 1d8 + 8
Claws (Slaadi Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d10 + 8 slashing damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn.
Psychic Slam (Star Spawn Only). Melee Spell Attack: +8 to hit, reach 5 ft., one creature. Hit: 1d6 + 8 psychic damage.
Description
Armor Class 16 (natural armor)
Hit Points equal the aberration's Constitution modifier + your spellcasting ability modifier + ten times the spell's level
Speed 30 ft., fly 30 ft. (Beholderkin only; hover)
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/6/2020 12:18:22 AM
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12
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1
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Coming Soon
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12/13/2020 12:09:32 AM
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13
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1
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Coming Soon
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