Huge Plant, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 100 (12d12 + 28)
Speed 30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
21 (+5)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Damage Immunities Cold
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

False Appearance. While the treant remains motionless, it is indistinguishable from a normal withered tree.

Siege Monster. The treant deals double damage to objects and structures.

Undead Fortitude. If damage reduces the treant to 0 hit points, it must take a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the treant drops to 1 hit point instead.

 

Actions

Multiattack. The treant makes two slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage. 

Rock. RangedWeapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

Animate Trees (1/Day). The treant magically animates one or two trees it can see within 60 feet of it. These trees have the same statistics as a treant, except they have Intelligence and Charisma scores of 1, they can't speak and they have only the Slam action option. An animated tree acts as an ally of the treant. The tree remains animated for 1 day or until it dies; until the treant dies or is more than 120 feet from the tree; or until the treant takes a bonus action to turn it back into an inanimate tree. The tree then takes root if possible.

 

Description

Treants live long lives but like all creatures, they eventually die. Treants stand motionless where they've died, and after years of weathering and withering they are reduced to bare branches and rotten wood. If magic is strong enough in the place where the Treant has died, it will over time, become animated with life once again. Although they are returned to life, they don't usually remember much about their past life, and though they can still grow in size, they no longer produce the beautiful leaves they once did. Undead Treants remain dry, and brittle in appearance. Looking at other beautiful trees and wildlife around it, the Undead Treant becomes angered and frustrated and seeks out unjust hostility on all living creatures it comes into contact with. Although still mighty, Undead Treants are more brittle than their living counterparts making them easier to destroy. These large creatures still protect the lands they believe is rightfully theirs and can still animate other trees to help crush trespassers.

BadHairGaming

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