Small Dragon, Any Non-Lawful Alignment
Armor Class 16 Natural
Hit Points 60 (7d12 + 4)
Speed
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws STR +6, CON +5, CHA +5
Damage Vulnerabilities Acid
Damage Resistances Bludgeoning
Condition Immunities Grappled, Invisible, Petrified
Senses Passive Perception 16
Languages Draconic, common,
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Crystaline absorption. Whenever this creature takes damage it can reduce the damage by 1d6.

 

Actions

Crystal rain. The dragon creates a rain of crystals that empower every creature. Any creatures in the area of the rain gain +5 bonus hit points.

Crystal claws. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3d4 piercing damage + 5 bludgeoning damage. 

Bite. Melee Weapon Attack: +2 to hit, reach 2 ft., one target. Hit:  2d6 piercing damage + 2d4 radiant damage 

Eldritch breath (Recharge 3-4). Ranged Weapon Attack: +1 to hit, range 10 ft., 3 target. Hit:  4d4 radiant damage + 5 necrotic damage.

Reactions

Dodge. The creature can move 5ft after taking damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This dragons are fallen dragons reanimated by powerfull Daos. But after the great war with dracoliches some of these dragons are free.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

swintuch

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