Armor Class
10
Natural armor
Hit Points
2
(1d4)
Speed
15 ft., climb 5 ft.
STR
3
(-4)
DEX
7
(-2)
CON
10
(+0)
INT
4
(-3)
WIS
12
(+1)
CHA
5
(-3)
Skills
Perception +2
Senses
Passive Perception 8
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Poison Sting. Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 2 (1d3 + 1) piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
String Shot. RangedWeapon Attack: +2 to hit, range 5/10 ft., 1 target. Hit: 1 damage. If target is a creature and is hit by string shot, target gets -5ft movement next round.
Description
A small insect which produces a stringy sticky substance from a gland just above the mouth. The spikes on its rear are venomous.
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