Indomitable (2/Day). Xathel may reroll a failed saving throw.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Xathelcan regain 20 hit points.
Undying. Unless his soul is destroyed, Xathel cannot die. His body will reform in a safe location near the place of his death if it is destroyed 1d10 days after he is 'killed'.
War Magic. Xathel can use an action to cast a cantrip and make one weapon attack as a bonus action.
Spellcasting. Xathel is a 3rd-level spellcaster. His spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). He has the following spells prepared:
Cantrips (at will): Acid Splash
1st level (4 slots): Cure Wounds, Shield, Hellish Rebuke
2nd level (2 slots): Hold Person
Multiattack. Xathel makes three attacks with his maul or longbow.
Maul. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 4 (1d8) piercing damage.
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