Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Snow Camouflage. The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Cold Breath (Recharge 5–6). The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
Description
The arctic-dwelling winter wolf is as large as a dire wolf but has snow-white fur and pale blue eyes. Frost giants use these evil creatures as guards and hunting companions, putting the wolves' deadly breath weapon to use against their foes. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well enough to follow simple conversations.
I agree. A druid that could Wild Shape into an enormous ice breathing wolf would be overpowered.
It's lore thing, it's beast made/bred by giants and enhanced by magic. Their are some beast that on the edge of beast/monstrosity like the giant eagle (much smarter then norm, bigger, and have a "language" though they don't really use words). Winter wolves, were artificially made, they are very intelligent, and are magical, so they are monstrosities.
You can't really tame a creature that's as smart as some people and can speak an actual language, you befriend it
I really like it, I'm just sad that its evil
Instead of being exclusively linked to evil giant, you could have unaligned ones in the wilds.
Or be linked to the sole concept of winter : having Evil ones in service of Auril in the Forgetten Realms, or Lawful Neutral in service of the Raven Queen (who has the winter domain in both the dawn war pantheon and the exandrian one).
are you able to tame one of these?
This monster is tough to beat for beginners and for level five apparently. A character in my campaign just died from one. Don't underestimate any monsters!!!!
How did this eventually play out?
how many of these are in a pack?
Up to the DM.
Do they have to be evil?
The Baby Bestiary handbooks (vol 1 & 2) contain rules about taming monsters. The Winter Wolf isn't in the books but it's a good guideline.
P-S: Sorry for my poor english, I am french
It could be a funny gag. A northman barbarian who only knows common and seeming gibberish. Then later on a random encounter with these guys happens and they finally get to use their high charisma.
They make for really cool mounts
If you're looking for an early-game boss that your party can get a fair reward from, look no further. It's got HP to hack away at, enough INT to get the RP juices flowin' if you're into that, it looks rare enough to give your party some sizable coin for bringing down, and its cold breath is a great early-game teacher for what things are dangerous. Additionally, even in mid or late game, you could have a village of Frost Giants that tames these guys, which can be a real threat with their Pack Tactics and ranged support from rock throwing Giants. They're an all-around great monster, and remain a sizable threat throughout the entire game. Solid.
"Monstrosity" - "Wolf". Sigh, this would have been a cool animal to combat Wildshape into. Hopefully my DM would allow it anyways.
Ice shaper frost giants can summons 4 of these bad bois but as elementals instead of monstrosities. yikes!
I sure do wish my character could learn how to speak “Winter Wolf”
i acthully got a pet baby winter wolf
Missed opportunity to call the Cold Breath a "Howling Wind', lol.