Huge Undead, Unaligned
Armor Class 13 (natural armor)
Hit Points 66 (7d12 + 21)
Speed 20 ft.
STR
20 (+5)
DEX
6 (-2)
CON
17 (+3)
INT
6 (-2)
WIS
6 (-2)
CHA
3 (-4)
Saving Throws CON +5
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Understands languages it knew in life but cannot speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Undead Fortitude: If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.

Description

An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic. This tree has been brought back from the brink of death and is a withered husk of a plant.

Monster Tags: Misc Creatureundead

Habitat: ForestSwamp

Bruteburger

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