Tiny Monstrosity, Unaligned
Armor Class 10 natural armor
Hit Points 6 (1d8 + 2)
Speed 50 ft., fly 30 ft. Jump
STR
10 (+0)
DEX
20 (+5)
CON
11 (+0)
INT
13 (+1)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws DEX +7
Damage Vulnerabilities Fire
Damage Immunities Acid, Cold, Poison
Senses Passive Perception 14
Languages does not speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Disruption - If an egg is disrupted in any way, it will open to reveal a facehugger.

Acidic Blood - Facehugger has acidic blood which will occur if unit is pierced or slashed in any way.

Speed.  Base movement 50.  Jump of 30.

Actions

Facehug.  The Facehugger will attempt to bond with a creature wrapping their 8 legs around the head of that creature and tail wrapped around the creature's neck.

Facehug. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target.  Grapple Upon successful attack, target must make a Strength Saving Throw DC 15.  Upon Failure, target becomes prone, restrained, and paralyzed.  Target can no longer make actions.  This effect last for 24 hours which afterword Facehugger instantly dies (see Xenomorph Symbiote)

 

Reactions

Removal.  If any PC tries to pull Facehugger off, the Facehugger's tail that is wrapped around targets neck constricts dealing 1d4 damage to target and target's Constitution is reduced by 1.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Starting off as an egg, inside is a spider-like creature with acidic blood.  Two pouches that represent air sacks, a lengthy tail that wraps around hosts neck.

Lair and Lair Actions

The lair contains 1d100 eggs.  Usually a dark, damp, cave-like place.

Habitat: Underdark

Apostle1078

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