Medium Humanoid (Goblinoid), Neutral Evil
Armor Class 16
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
8 (-1)
CHA
19 (+4)
Saving Throws STR +3, DEX +5, CON +5, INT +5, WIS +2, CHA +7
Skills Acrobatics +5, Arcana +5, Deception +10, Nature +5, Performance +7, Persuasion +7, Stealth +5, Survival +5
Senses Darkvision 60ft, Passive Perception 10
Languages Common, Draconic, Goblin, Infernal, Primordial
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Bardic Inspiration. Ulwai can spend a bonus action on her turn to grant a Bardic Inspiration die, a d8, to one creature other than herself within 60 feet who can hear her. Within 10 minutes, the creature can expend the die to roll it and add it to an ability check, attack roll, or saving throw it makes. This may be done after the d20 roll but before the result is declared. A creature can only have one Bardic Inspiration die at a time. Ulwai can do this 4 times, and regains expended uses when she finishes a short rest.
Song of Rest. Friendly creatures who hear Ulwai perform while spending Hit Dice at the end of a short rest (including Ulwai herself) regain an extra 1d8 hit points.
Jack of All Trades. Ulwai's ability score modifiers above reflect her ability to add half her proficiency bonus to ability checks. If her ability score modifiers are needed for other purposes, they are 1 lower than what is listed.


Spellcasting. Ulwai is a 9th-level spellcaster. Her spellcasting ability is [Charisma] (spell save DC 15, +7 to hit with spell attacks). Ulwai knows the following [bard] spells:
Cantrips (at will): dancing lightsmage handvicious mockery
1st level (4 slots): absorb elementscharm personcure woundsfeather fallheroismthunderwave
2nd level (3 slots): enhance abilityinvisibilitysuggestion
3rd level (3 slots): dispel magiclightning bolt, sending
4th level (3 slots): freedom of movement
5th level (1 slot): modify memory

Actions

Shocking Whip (melee 10 ft) +5: 1d4+2 slashing + 2d6 lightning. 

Heavy Crossbow (ranged 100/400 ft) +5: 1d10+2 piercing

Countercharm. Until the end of Ulwai's next turn, she and any friendly creatures within 30 feet have advantage on saving throws against being charmed or frightened. A creature must be able to hear Ulwai to gain this benefit. The effect ends early if Ulwai is incapacitated or silenced or if she voluntarily ends it (no action).

Bonus Actions

Staff of Stormclouds (requires attunement). This staff is used to cast the following spells. It has 10 maximum charges and regains 1d8+2 charges at dawn each day.
1 charge: fog cloud
2 charges: call lightning
6 charges: control weather


Shocking Whip (requires attunement). You can use a bonus action to speak this weapon's command word, causing its length to turn into arcing bolts of electricity. This causes it to shed bright light in a 20-foot radius and dim light for an additional 20 feet, and to deal +2d6 lightning damage to any target it hits. The electricity lasts until you use a bonus action to speak the command word again or until you drop or stow the whip.

Reactions

Cutting Words. When a creature Ulwai can see within 60 feet makes an attack roll, ability check, or damage roll, Ulwai can expend a Bardic Inspiration die, rolling it and subtracting the number rolled from the creature's roll. The creature is immune if it can't hear Ulwai or is immune to being charmed. This can be used after the creature's roll is made, but before its result is declared.

Duds9420

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