Small Aberration, Chaotic Evil
Armor Class 15 Thick hide
Hit Points 45 (3d8)
Speed 30 ft.
STR
6 (-2)
DEX
6 (-2)
CON
6 (-2)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws CON +0
Damage Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Passive Perception 18
Languages Speaks and understands no Languages
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

 

   

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) [damage type] damage. 

Action Ranged Attack. RangedWeapon Attack: +# to hit, range #/# ft., # target. Hit: # (#d# + #) [damage type] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A yara-ma-yha-who is a very grotesque sight, and would be amusing were it not for its ghastly habits. Not more than four feet tall, red, and covered with fur, a yara-ma-yha-who has a disproportionately large head. It can open its toothless mouth like a snake, and its throat and belly are similarly distensible. An adult man can be easily swallowed by a yara-ma-yha-who without discomfort. Its fingers and toes are equipped with suction cups. Yara-ma-yha-who are good climbers, but can only waddle like cockatoos on land.

When a yara-ma-yha-who attacks, it attaches its hands and feet on its victim’s body, using the suction cups to drain the blood out of them. It does not empty them entirely, but only enough to make them faint. It then leaves its victim for a while, eventually returning to swallow them whole, head first. Lone children are their favorite prey.

The yara-ma-yha-who will then regurgitate and its prey leaving it parazyed in terror while it naps only to swallow it again once it has woken up. It is important not to let a yara-ma-yha-who swallow you multiple times. The second time you are swallowed and regurgitated, you become shorter and completely hairless. By the third time you are shorter still, and thick hair grows over your body. Eventully, after enough cycles of swallowing and vomiting, you become a yara-ma-yha-who yourself.

Please critique I am working on the monster stats 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Forest

TristanShepherd

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