Windy Dodge
Ranged attacks against the cloud have disadvantage.
Tornado aura
When a creature starts it´s turn within 15ft of the cloud,they gain a fly speed of 30ft until the start of their next turn,and take 2d6 thunder damage.
Multiattack. The cloud makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) lightning damage.The target is then shocked by strong lightning,and cannot take reaction until the end of their next turn.
Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) thunder damage.The target is then blasted by wind, and knocked prone.All fall damage they take,until the end of their next turn.
Description
The cloud before parts,revealing a bird formed of from the sky,and it comes for the kill.This creature is a powerful elemental,and fights by using there updraft to launch creatures into the air,before dropping them out of their talons.They create powerful winds,which protects them from far ranged foes.
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