Rampage. When the witherling reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.
Multiattack. The witherling makes two attacks: one with its bite and one with its axe, or two with its axe.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: 4 (1d4 + 2) piercing damage.
Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: (1d8 + 2) slashing damage.
Vengeful Strike. In response to a gnoll or witherling being reduced to 0 hit points within 30 ft. of the witherling, the witherling makes a melee attack.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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