Medium Undead (Gnoll), Chaotic Evil
Armor Class 12 Natural Armor
Hit Points 20 (2d10 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
12 (+1)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Gnoll
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Rampage. When the witherling reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack. The witherling makes two attacks: one with its bite and one with its axe, or two with its axe.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: 4 (1d4 + 2) piercing damage.

Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target, Hit: (1d8 + 2) slashing damage.

Reactions

Vengeful Strike. In response to a gnoll or witherling being reduced to 0 hit points within 30 ft. of the witherling, the witherling makes a melee attack.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Monster Tags: Gnollundead

Habitat: ForestGrasslandHillMountain

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