Medium Humanoid (Kalashtar), Any Alignment
Armor Class 18 natural
Hit Points 16 (10d12 + 3)
Speed 30 ft.
STR
12 (+1)
DEX
20 (+5)
CON
20 (+5)
INT
13 (+1)
WIS
18 (+4)
CHA
18 (+4)
Skills Acrobatics +4, Insight +4, Persuasion +6
Damage Resistances Psychic
Senses Blindsight, Passive Perception 19
Languages Common, Telepathy 20 ft.
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

xeno force sense- advantage on wisdom and intelligence and dexterity  saves

Actions

lightsaber Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (4d10 + 2) piercing damage.

Mind Thrust. The kalashtar targets a creature it can see within 30 feet of it. The target must succeed on a DC 12 Wisdom saving throw or take 11 (2d10) psychic damage.

Bonus Actions

force abilities cast mage hand at 1 st level 

Description

the xenomorph born from sith and monster has mastered the ways of the darkside with its alien abilities givin it more dexterous combat abilities 

jolly_ol_emo

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