Steel Focus (3/Day). As a bonus action, the samurai gains 5 temporary hit points, and it can add (1d10) to its next two attack or damage rolls with a weapon or its next saving throw before the start of its next turn.
Multiattack. The samurai makes three weapon attacks.
Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/ 600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Death Strike. When the samurai is reduced to 0 hit points, it can make one weapon attack before it loses consciousness, ignoring any disadvantage on the attack roll.
Description
Samurai are armored, professional warriors that master both melee and ranged combat, balancing both strength and dexterity in their fighting styles. They are usually dedicated to a cause and willing to die in battle.
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