Medium Humanoid (Any Race, Warlock), Any Chaotic Alignment
Armor Class 14
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
8 (-1)
DEX
13 (+1)
CON
12 (+1)
INT
17 (+3)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws INT +6, WIS +4
Skills Arcana +6, Deception +5, Persuasion +5
Senses Darkvision 120 ft., Passive Perception 12
Languages Infernal, Abyssal, plus any one language
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Eldritch Defense. While the witch is wearing no armor and wielding no shield, its AC includes its Intelligence modifier.

Spellcasting. The witch is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can cast find familiar at will and knows the following spells, all as warlock spells.

Cantrips (at-will): chill touchfriendsprestidigitation, vicious mockery
1st level (4 slots): arms of Hadarbanedetect magic
2nd level (3 slots): enthrallhold personsuggestion
3rd level (3 slots): fearhunger of Hadarvampiric touch
4th level (2 slots): polymorph

Actions

Multiattack. The witch makes two dagger attacks.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 7 (2d6) poison damage.

Witchfire. Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (4d6) fire damage plus 7 (2d6) necrotic damage.

Bonus Actions

Dark Hex (Recharges on a Short or Long Rest). The witch magically curses one creature that it can see within 60 feet. The curse lasts for 1 hour or until it loses consciousness. Until the curse ends, the witch deals an extra 1d6 damage and regains hit points equal to the same amount whenever it hits the target with an attack.

Reactions

Vengeful Curse. When a creature deals damage to the witch and the witch can see a creature cursed by its Dark Hex within 30 feet of it, it can channel the injury through the hex. The cursed creature takes the same amount of damage.

Description

Witches are spellcasters that practice dark magic. Unlike the monsters known as hags, not all witches are women, and they aren't fey, but many practice witchcraft that was long ago passed down from true hags. Some witches are evil and some are not, but nearly all witches must face isolation from society as a result of their craft.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

BenevolentEvil

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