Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Spellcasting. The cultist is a 0th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 10, +2 to hit with spell attacks). The cultist has the following warlock spells prepared:
Cantrips (at will): Magic Stone, Eldritch Blast
1st level (1 slot): Earthbind
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Description
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices.
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