Medium Fey, Chaotic Neutral
Armor Class 12 Natural Armor
Hit Points 42 (4d10 + 2)
Speed
STR
12 (+1)
DEX
14 (+2)
CON
13 (+1)
INT
8 (-1)
WIS
8 (-1)
CHA
16 (+3)
Saving Throws WIS +1
Damage Resistances Poison
Condition Immunities Charmed
Senses Passive Perception 1
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

Spellcasting. The [Unicat] is a 2-level spellcaster. Its spellcasting ability is [Charisma] (spell save DC 13, +4 to hit with spell attacks). The [Unicat] has following spells prepared:
Cantrips (at will): [Druidcraft], [Message] 

1st level (3 slots): [Fog Cloud], [Expeditious Retreat]

 

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Horn. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. (Counts as a magic attack)

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
3/15/2021 11:11:14 PM
17
1
--
Coming Soon
9/23/2021 12:53:10 AM
19
1
2.0
Coming Soon
GeorgeBushSR

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