Pyschic Resonance. Once per turn, the Stamatelos can deal an extra 7 (2d6) psychic damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the Stamatelos that isn't incapacitated
Hates Humans When making an attack against humanoids, the Stamatelos will score a critical hit, on a roll of 18-20.
Bladed tentacle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Drift Backwards (recharge 5-6) The Stamatelos drifts back through time, vanishing temporarily. The Stamatelos vanishes from its current space, and cannot be targeted by any effects, nor suffer from conditions or take damage. At the start of its next turn, This effect ends, and Stamatelos reappears in the space it was in, or the closest unoccupied space.
Drift forwards (recharge 5-6)The Stamatelos drifts forwards in time, moving and healing. The Stalematelos moves up to its speed without provoking opportunity attacks and heals 1d6 hit points.
Description
The nature of the Stamatelos is uncertain but they possess humanoid bodies that are twisted in strange ways. Their minds and bodies seem to drift slightly in time and they talk endlessly about a betrayal at the hands of humans.
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