Crying Lure. At will, the bear may make sounds very similar (Wisdom DC 12) to its choice of a crying humanoid child or wounded animal. These may range from loud, painful wails to soft whimpering. The sounds are made to lure scavenger prey to be killed. These however also may lure humanoids.
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Bear Hug. As an action, the bear may make a grapple attack. On a successful grapple, the target will also take an additional 7 (1d6 + 4) bludgeoning damage and then may be targeted with a Grappled Bite bonus action.
Multiattack. As an action, the bear may make two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
As a bonus action, the bear may make a bite attack against a creature it has successfully grappled or continues to have grappled.
Grappled Bite. Melee Weapon Attack: +10 to hit, one grappled target. Hit: 10 (1d8 + 6) piercing damage.
Description
Crying bears are highly intelligent. They are highly evolved omnivores but have adapted to a more carnivorous protein-rich diet using their crying lure. They survive almost exclusively using guile and surprise with most prey being scavenger beasts. They are not naturally aggressive to humanoids but will attack immediately any creature which responds to their crying lure.
Previous Versions
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11/8/2021 10:23:42 PM
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3
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1
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1.0
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Coming Soon
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