Vigilant. The defender can’t be surprised.
If it has died within the last hour, you can use your smith’s tools as an action to revive it, provided you are within 5 feet of it and you expend a spell slot of 1st level or higher. The steel defender returns to life after 1 minute with all its hit points restored.
Force-Empowered Rend. Melee Weapon Attack: +7 to hit, reach 5 ft., one target you can see. Hit: 1d8 + 4 force damage.
Repair (3/Day). The magical mechanisms inside the defender restore 2d8 + 4 hit points to itself or to one construct or object within 5 feet of it.
Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.
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