Armor Class
13
(leather armor)
Hit Points
16
(3d8 + 4)
Speed
40 ft.
STR
12
(+1)
DEX
14
(+2)
CON
13
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
9
(-1)
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Senses
Darkvision, Passive Perception 13
Languages
Beastmen
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack. The Ungor Raider makes one melee attack or two ranged attacks.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Bow. Ranged Weapon Attack: +4 to hit, ranged 100/300 ft., one target. Hit: 4 (1d6 + 2) piercing damage.
Description
The Scouts and Vanguard of the Beastmen. They hunt in groups.
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