Medium Humanoid (Any Race), Chaotic Evil
Armor Class 13 (leather armor)
Hit Points 16 (3d8 + 4)
Speed 40 ft.
STR
12 (+1)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
9 (-1)
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses Darkvision, Passive Perception 13
Languages Beastmen
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Sight. The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack. The Ungor Raider makes one melee attack or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Bow. Ranged Weapon Attack: +4 to hit, ranged 100/300 ft., one target. Hit: 4 (1d6 + 2) piercing damage.

Description

The Scouts and Vanguard of the Beastmen. They hunt in groups. 

Monster Tags: NPC

Habitat: ForestGrasslandHillMountainSwamp

Mrfunkk

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