Rolling Defiance. All creatures who glance at the snowball for the first time immediately become frightened for 2d8 seconds.
Snowy collection. All creatures slammed by the Abominable Snowball become attached to it and becomes a skeleton after 3d8 months.
Crushing path. All creatures slammed by the snowball has to make a DC 11 saving throw, if you succeed you are left behind as a slightly flattened, crushed body, taking and extra 2d20 bludgeoning damage, on a non successful one, you are added to its “Snowy Collection”.
Slam. Melee Weapon Attack: +3 to hit, reach 7 ft., 1 target. Hit: 27 (3d20 + 4) bludgeoning damage plus 1d4 cold damage.
Snowballs. RangedWeapon Attack: +3 to hit, range 10/30 ft., 3 targets. Hit: 10 (2d6 + 2) cold damage.
Terror. If the abominable snowball takes 10 damage from a magical attack, its speed gains +5.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The abominable snowball is a huge ball of packed snow, blindly rolling through high snowy peaks and cold snow wastelands utterly destroying everything in their path. It mauls creatures by rolling into them with their slam attack, and blindly throws snowballs every which way.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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