Special Trait: (Once per 2 turns) If they are within 5ft of each other they may cast a spell, DOOM ORB. (Find in my home brew creations.)
Xavir uses Rapier, and Talma uses 2 daggers.
Xavir's Action Melee Attack. Rapier: reach 5ft., +9 to hit 1d8+6 (Slashing) damage.
Talma's Action Melee Attack. Daggers: reach 5ft., (80ft if thrown) 1d4+2 (Slashing) damage. Repeat once.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
2 twins who will do anything for fame, glory, and money.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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